Elf: A +2 to DEX, Darkvision, and proficiency in the Perception skill. Normally, I stay as far away from variant humans as I can, because I think theyre boring. Just hit Lvl 4, very tempted to get Magic Initiate as suggested. General Tabletop Discussion . Or we can split the difference more, taking 13 levels in rogue (2nd to last subclass feature) and 7 levels in fighter (up to the 2nd subclass feature). Full customization and control of your character, none of the flipping through hundreds of pages to reference obscure rules. Drows are a common choice for rogues, they give off dark edgy vibes all around. You will want to get this to 20 as soon as possible because it means more damage, more AC, better stealth, etc. Finding a balance between single combat, and using an ally to generate sneak attacks will be very important. Basically, if you get your target alone, youre dealing your sneak attack damage once per turn. This is a great start for Swashbucklers. and the Subclass. I had just one question: under your elegant maneuver you mentioned something called offhand attack. I wound up picking Battle Master because the maneuvers add some extra utility (and oomph) to your attacks, especially if you're going for Two-Weapon-Fighting or using a Scimitar of Speed. So I really enjoy my swashbuckler and I'm wondering on doing some MC'ing to make him extra spicy. Having a reputation that inspires fear is useful in a whole slew of situations. At 3rd were picking up two features, and essentially three abilities. Move in, attack action with Booming Blade: D&D 5E Swashbuckler/warlock multi class. 0.55*8.5 + 0.05*13 + 0 = 5.325and 0.55*4.5 + 0.05*9 + 0 = 2.925 for a total of 8.25. While most people, myself included, picture pirates whenever the word swashbuckler is mentioned, the term actually defines a much broader character. Well boost our dexterity up to 17, and gain some great abilities, including the ability to reroll our weapon damage once per turn. modifier will give you a suicidal AC of 14, and it's not going to get much better. Before we start using our charisma left and right for Panache at 13th level, lets boost it by 2 so we have a +4 modifier. They have a 85.8% chance of the sneak attack being on a hit and a 7.8% chance of it being on a crit for an average of7.10damage. Okay that last part is just cool, but still. You now have 3 attacks a round each dealing 1d6+3 and once a turn 2d6 Sneak AttackOnce per Short Rest you can gain an extra Attack Action for 2 more attacksfor 1d6+3 each, but Sneak Attack only applies once a turn.If you're Battlemaster with Ripose and Parry you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Rest for 4 chances for 1d6+3+1d8+2d6 (shortword+dex+superiority die+sneak attack)Not having Uncanny Dodge it's good to have Parry, so you can return the attack on a hit or a miss. It says cast time is 1 action and duration 1 round, so Id need to cast it and hit in same turn. Persuasion (CHA) Yes. I think SwashBlade would be a fun build to play. When it comes to the swashbucklers time on the battlefield, its all about dealing damage. 2. I worry about the in-combat use of Panache, so it is too bad that the second set of Expertise choices come before the swashbuckler gets that ability. Please enable JavaScript to get the best experience from this site. As she sees her opening, she leaps out to attack, and just as quickly disappears into darkness once more. Building a Better Swashbuckler. Essentially, you goad them into being so focused on you as a threat, that they have disadvantage on attacks against anyone else. I've spoiler-blocked it for the benefit of those that want to skip it. Both of these bloodlines are great for swashbucklers. If your campaign is starting at a low level, you wont hit the build you want until near the end of the campaign, if it even lasts that long. DnD 5e - Practical Guide to Multiclassing. . Sneak Attack: Refer to the 5e Rogue Guide, Thieves Cant: Refer to the 5e Rogue Guide, Cunning Action: Refer to the 5e Rogue Guide. Sleight of Hand (DEX) Maybe. So they have similar damage outputs, but it's a trade of offense vs defense. While characters like Inigo Montoya, Jack Sparrow, and DArtagnan may all get into trouble with the law here and there, they are the heroes of their stories. You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. Draw your off-hand weapon and step forward 5 from in behind the barbarian to engage in melee As a follow-up.Every lvl that isn't Roguesacrificesd3 of Sneak Attack, plus all the other good features!I say a d3, because ever 2 lvls of Rogue is 1d6 Sneak Attack. Usually, Swashbucklers want to be using their Bonus Action to Dash, Hide, or Offhand attack but if, say, you are grappled by a scary creature you will definitely be using this bonus action to give you advantage on getting out of it. A big part of being a swashbuckler is having a reputation that speaks for itself, even if youve done some of the fabricating for it. I love this article and am glad I found it. Now were dealing extra damage just because weve got someone alone. Eldritch Adept Whether or not you chose to grab Eldritch Blast with Magic Initiate, there are a lot of very useful invocations you can add to your arsenal of abilities. Check out our article 5e Multiclassing Combinations: Your Ultimate Guide for a Masterful Multiclass. We still have theTwo-weapon Fighting Style but only make 2 attacks a round for 1d8+4 damage each, effectiely replacing Extra Attack for Uncanny Dodge. That's why we live and die by the sword, or swords if you so choose to go a more dual-wielding build. While we still want to look for good skill proficiencies, we can put a little more focus into other features that a background can provide us for. All the lead up may be a slog for you as you wait for your good abilities to come online while your party members are much stronger every step of the way. Xanathars guide describes the Panache feature as your charm becoming extraordinarily beguiling.. They would be a dual wielder and a paladin of ellistraee. Also, it depends on the level split but Fighter can quite easily increase your damage output, although you do trade survivability for this damage. Rogues are considered a SAD (single ability dependant) class, this means that most Rogues can do quite well by pumping their DEX and spreading the rest of their skill points as they so choose. Color and Tier ranking is very helpful when youre trying to digest a lot of information. Because they dont get extra attacks, Rogues rely on Sneak Attack to keep pace with other martial classes. They have a 77.0% chance of the sneak attack being on a hit and a 7.0% chance of it being on a crit for an average of12.74 damage. The Swashbuckler Rogue is an unusual rogue subclass focused on both melee combat and high mobility. You get to add expertise to two more skills, or thieves tools. Each villain you come across is going to provide a different opportunity for you to use your words like weapons. Glad you liked the guide! the 5e rogue assassin is rather good at being a disguise / forgery/impersonator expert imho. The latter two features this subclass offers are great, but not necessarily capstone material. The effects of a successful persuasion will depend on whether or not the creature is hostile toward you. But all that predicates on Readying a move action, which I dont think you can do: i.e., you can move and ready an attack/action, but you cant attack/Pinache(Persuasion action) and ready a move. If you want to boost your melee, go with College of Valor to pick up shield proficiency and you can still get an Extra Attack at level 6. Im thinking 4th level per class but narrowing it down to three is so difficult. Let's see what mastery implies within the Swashbuckler 5e Guide. Eldritch, and Blast. It depends on what you are trying to get out of the character. Find yourself in any fight club or pit and get some exciting one-on-one combat to pull in a steady income. Fey Touched This lets you boost your charisma by 1, and gives you access to Misty Step and another divination or enchantment spell once a day. I think the swashbuckler roughly takes care of The Bard and the Warlock takes care of the sorcerer possibility. Tabaxi +2 DEX, +1 CHA. Rogue: Swashbuckler. Alternatively, if you fail an ability check, you can treat the d20 roll as a 20. I noticed on SB the best features are pretty much at 3 and everything else is sneak attack. Of course, you dont lose out on the other sneak conditions. Multiclassing effectively in 5e . You just attack like normal, but with a cool (although loud) bonus. This gives a total DPR of23.07. Mostly taking Monk as I want an unarmoured lady who looks harmless and vulnerable and acts all seductive. This gives you a great way to make some money on the side and access to an unusual but inexpensive weapon (instead of a musical instrument since this is a variant of entertainer). The species of animal you choose is called your companion's type. gonna throw this out there.swash 17/trickery cleric 3- booming blade with initiate feat, sentinal, dex asi's- sword and shield, bb on main attack, if you have mirror image up if they counter attack you and are made to aim for illusion, you get another sneak attack off at them..seems a bit better than bm ripostle..thoughts? Well, no. Ultimately though, it depends on what you are trying to get out of the character. I think Rogues get a second set of expertise choices at 6th level. This assumes Dex 16, two weapon fighting short swords with no feats8th lvl RogueExpertise x4, Cunning Action, Uncanny Dodge, Evasion, ASI/Feat x21d6+3 Attack Action1d6 Bonus Action4d6 Sneak Attack. Deception (CHA) Of the charisma options, this is one of our least likely choices. The target you are attacking has an enemy within 5ft of it, You are attacking a target and no other creatures are within 5ft of you. 11. Swashbucklers, or the idea of swashbucklers, permeate popular culture. Looking forward to getting full Swashbuckler at level 3. . Instead, we have it built in! Your email address will not be published. Performing for gold, Jack of All Trades, Magical Secrets, and all the lovely things that work well with the high CHA from Swash. Martial Adept The maneuvers of the battle master fighter subclass are a very natural mix with the swashbuckler, allowing you to pull off impressive stunts during combat. My mistake. Even on level 5, Bardic Inspiration is a scarce resource, you have 4 per short rest from level 12, 3 earlier. So long as you are not incapacitated, no attack roll has advantage against you. Even with two classes you are seriously delaying some of the character defining things you get (such as extra attacks). Subscribe to our newsletter and never miss another post! Started out a Lvl 3 Half Elf with this subclass. This character is an intelligent fencer or noble, a class born of elves. Rogues get to choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. This kind of character will continue to boast, brag, quip etcetera, just like any of the dashing characters we see in film and other media. I mean, a 5th level swashbuckler using booming blade on a rapier is going to deal 1d8 (weapon) +3d6 (sneak) +1d8 (cantrip) for a total possible 34, with potentially another 2d8 coming in after the attack. Rogues get the second most amount of ASIs/feats of any class, with 6 levels to choose ASIs for. Swashbuckler/Warlock looked cool to me as well. Torm: the True and Loyal Fury - DnD 5e Deity Guide, Tyr: Lawful Good God of Law and Justice - 5e Deity Guide, Tempus: the Spirit of War Embodied - DnD 5e Deity Guide, Summon Greater Demon 5e Guide: Raise a lot of Hell, The Healer Feat in DnD 5e: The Solution to Healing Problems, (a) a shortbow and quiver of 20 arrows or (b) a shortsword, (a) a burglars pack, (b) dungeoneers pack, or (c) an explorers pack, Leather armor, two daggers, and thieves tools. I'm not a fan of multiclassing Monk and Rogue. A masked elf creeps along the walls of a manor to rescue his love trapped inside by a dastardly baron. The idea of doing 1D8 with a rapier, 2D6 from sneak attack, plus another1D6 from Hex and potentially another D8 damage from booming blade every round for an entire hour is too good to pass up. Or just let you escape? Perhaps you're a pirate, or a fencer, or a circus performer. When I mention a rogue, what comes to mind? I dipped 3 levels into Swashbuckler from my dual wielding dex Battlemaster Fighter. Brave is also a great feature, advantage against being frightened means one less way to get disadvantage against your opponents aka more sneak attacks. Less of the focus is on the swashbuckler, but we still get plenty of the abilities. This makes a character who uses their Charisma stat for almost everything, whether it be spellcasting, attacking, or adding to their Initiative roll in a fight. Additionally, you gain a new condition that you can make sneak attacks under. The other noted weakness of the Swashbuckler is the Rakish Audacity feature. Hexbuckler of the Astral Seas - DnD 5e. Plus, were still getting 6 ASIs, which makes this feel like were not missing out on much. Spies, thieves, assassins, these are the archetypes that I picture whenever someone mentions a rogue, be it D&D or not. Characters (B) and (C) do not gain an additional die of sneak attack so their basic routines stay at23.07and 20.21but they also have all the additional ways of increasing their damage output. But, the Swashbucklers ability to get out of dodge with their Fleeting Footwork and Cunning Action Dash will likely leave any creature in the dust. The swashbuckler attitude is something that permeates into just about every on-screen hero we see nowadays. 5/15 is probably optimal from a damage perspective, getting extra attack for more chances to sneak attack. The spike damage of an assassin is nice, but tbh. Once you do so, you cant use this feature again until you finish a short or long rest. wats your build? A swashbuckler build would be a complete and utter failure if it was not a fantastic duelist. Hey guys I chose varient human and the sailor background. Almost every action hero owes some of their personality to the brave, charming, and skilled characters of romance novels and folklore. The only levels mentioned for the purpose of these builds are those when you will have the opportunity to make a decision on how your adventurer grows. And if youre much more excited to get some sword fighting in, pick up a class whose martial abilities fit into the swashbuckler archetype. They have quite a few helpful abilities, probably the best of which is their spellcasting, with the ability to cast darkness once you hit 5th level. 1000% yes. Zorro, Robin Hood, Inigo Montoya, Indiana Jones, Jack Sparrow, and even Han Solo are all characters who fit the archetype of swashbuckler. You can't rely on that for damage output, but the Sneak Attack will help a lot. Brawling goes very well with Rouge swashbuckling and sailor. While good in theory, most Rogues dont find a whole lot of trouble scoring Sneak Attack against enemies once per turn as long as they have another martial class at their party. Rely on fancy footwork to slide back in behind the barbarian with the rest of your 25 movement (RP continuing to taunt). I guess this would only work if the other party . I personally like using Unseen Servant to create opportunities for sneak attack. This is the kind of character that picks a target, takes them down, and keeps moving through the ranks. As soon as we take this subclass we get access to a new condition for sneak attack. My only complain is that Investigation (INT) checks to detect traps are terrible and have no bonus, which sucks when you are also the scout (because Rogue.) Investigation (INT) Skip this, it;s for another type of rogue. In D&D, this gives us a really exciting character to play. What follows is a lot of maths. Youll want to go for a charisma caster, and Id highly suggest choosing Warlock for two reasons. Pure Rogue vs Shadowbuckler or Drunkbuckler. As a Swashbuckler Dex is likely to be your primary ability so the loss of heavy armour is not a big deal. D&D Beyond can help create your characters by making choices using a step-by-step approach. Halfling (Lightfoot) +2 DEX, +1 CHA. You dont need advantage on the attack roll to use your Sneak Attack against a creature if you are within 5 feet of it, no other creatures are within 5 feet of you, and you dont have disadvantage on the attack roll. Thread starter auburn2; Start date Jun . document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. Multiclassing can be an incredible option for customization in 5e D&D. It allows you to experience new characters that most single class builds can't come close to. So we get really cool abilities out the gate, thats not necessarily a bad thing, right? DPR excluding sneak attack is 15.98. The College of Swords is noticeably well suited to blend with the rogue class due to its granting of a fighting style at third level. But I do see your point. Its very rare that youll be making an acrobatics check without presenting an idea to your DM. All Rights Reserved. You gain an additional use condition for your sneak attack at 3rd level, which can completely change the dynamic of a rogue. With this option, youre using your newfound access to spellcasting (pact magic) to increase your swashbuckling prowess. Required fields are marked *. 55% chance of dealing 1d8+4 (avg 8.5) / 1d8 (avg4.5), 5% chance of dealing 2d8+4 (avg 13) / 2d8 (avg9). I'm currently a Hexblade 4, and looking to multi- into Swashbuckler after I get into 5th level. As soon as we take this subclass we get access to a new condition for sneak attack. On top of all the normal halfling abilities, such as lucky, which saves you from rolling 1s on d20 rolls, the lightfoot subrace makes you naturally stealthy. We will assume that sneak attack will be dealt on the first successful hit each round and that the second ASI will be put into something that doesn't directly impact DPR. Typically I move in, strike, and use Cunning Action to dash away. If we increase these characters to Rogue 9 (A), Rogue 4/Fighter 5 (B) and Rogue 5/Fighter 4 (C) respectively, character (A) gains +1d6 sneak attack and the Panache ability, their total attack routine now generates a DPR of24.18. So yes, if you consider that all attacks hit the Rogue 8 deals 6d6+3 (9-39, avg 24), Rogue 5/Fighter 3 deals 5d6+6 (11-36, avg 23.5) and Rogue 3/Fighter 5 deals 5d6+9 (14-39, avg 26.5) (your example). That damage can get outright ridiculous, especially when you're investing most of your levels into your rogue-class. This guide is meant as a deep dive into the Swashbuckler Rogue subclass. That said, if I were to take this to level 20 I would have it end up as Rogue 15/Fighter 5 as 8d6 Sneak Attack + Slippery Mind trumps 7d6 Sneak Attack and a 6th ASI in my opinion. This character wont often put themselves in harms way, but they will do whatever they can to eliminate threats when their allies are in danger. Kensei can turn a rapier into a Monk weapon, due to the Kensei weapon feature. Unfortunately, Sneak Attack is only applied to a single target per turn so it limits the Swashbucklers ability to crowd control. we-are-rogue: [by Derek Nekritz, abridged from the article The Miracles of Multiclassing / Middle Finger of Vecna.Art: The Duel (detail) by Shen Fei / The Shadow Glass by AlyFell / by 3D Ace Studio] Multiclassing for Fun and Profit Most campaigns arent going to bring you into the higher levels (past 14), so you wont always have to worry about this. Hopefully I roll a bunch of odd Dice and I can use feats to dip into the spell casting like magic initiate. Lets take a +2 to our dexterity, moving us up to 19 for a modifier of +4. Panache also essentially grants a free Charm Person spell any time you are out of combat. DPR factors in accuracy as well as potential damage on a hit. Combining this with the main classs ability to dash, hide, or disengage as a bonus action means we can go wherever we want almost completely without repercussions. Also I absolutely should have put my WIS points into CON. Is that something specific? Check out the full Mystic 5e guide here: https://www.skullsplitterdice.com/blogs/dnd/mystic-5e-guideParry, thrust, now for witty banter! If hit but opponent not near death, use Dash bonus action and retreat. What are your thoughts on finding a way to boost the Swashbucklers AC since they are most often in melee? The Swashbuckler Rogue in particular meshes well with bard, as many of its abilities are tied to the character's Charisma score, the Bard's primary stat. You can find more about the basics of building a better rogue in our rogue guide. Touch 4: The Art of Description. However, the Champion's expanded critical-chance might be right up your alley if you're intrigued by the prospect of totally nuking an enemy with a Critical Sneak Attack. To clarify, this ability works on ability checks, not attack rolls or saving throws. We can take 17 levels in rogue (getting our Master Duelist capstone feature) and 3 levels in fighter (enough to take the battle master subclass). Eldritch blast is an amazing cantrip to have at your side no matter what. Do I double my proficiency into Persuasion or not? Warlocks are well known for giving Eldritch Blast to anyone who takes a level, but choosing to stick out longer and yield all the benefits that hex blade offers is the way to go. Half-Elf: The +2 CHA bonus and a +1 to DEX is a great starting ASI. Yes you loose access to Find Familiar, but you already say the Swashbuckler will almost always be able to sneak attack, so the value of a familiar to Help is minimal. Hexbuckler of the Astral Seas - DnD 5e. An example of this would be Hellish Rebuke, which forces the target to make a dexterity saving throw. Weve adjusted the Magic Initiate to include some good Warlock choices and added in the Half-Elf to the races section . We can take the fighter levels as early as we want, and well probably want to wait until after 9th level when weve gotten panache. Standalone, this ability is awesome. I sing to life and to its tragic beautyTo pain and to strife, but all that dances through meThe rise and the fall, I've lived through it all! On a failed save, the target would normally take 2d10 fire damage, and a successful save would take half. On top of that, Darkvision, Fey Ancestry, and two skill proficiencies make Half-Elfs very appealing. Rogues pick up another Expertise at 6th Level. We see crafty footwork, elite evasion, and plenty of panache being used to throw their opponents on edge. Insight (WIS) Leave this for a party member with higher wisdom to focus on. With your two highest ability scores boosting your initiative youre practically guaranteed to get the jump on anyone and everyone. This skill is good for a specific build, and mainly a different type of bard like thief or scout would pick this up. Instead, a rogue now takes half of 2d10 on a failed save and no damage on the successful save. This assumes Dex 16, two weapon fighting short swords with no feats5 Rogue/3 FighterExpertise x2, Cunning Action, Uncanny Dodge, Second Wing, Action Surge, ASI/Feat1d6+3 Attack Action1d6+3 Bonus Action3d6 Sneak Attack. This new condition completely changes the dynamic of sneak attack. Swashlock!!! Touch 3: What You Are is What You Play. The following options are great choices for the swashbuckler rogue to pick up. Ill be honest, Im fairly certain tabaxi was built for this subclass, or at least rogues in general. Love the guide! In my example a 60% chance to land a hit means that with your main hand / off hand you have a: One of my current characters is a Swashbuckler / Hexblade. A well-armed pirate leaps from the crows nest to confront his enemy. This is a super fun and super great ability. Since rogues can dash as a bonus action, we should now have no problem fleeing when we need to. We get a lot of skills thanks to the rogue class. Swashbucklers Fancy Footwork allows them to move away after taking a weapon attack, so you can move in, attack, and move out without provoking an opportunity attack. Im willing to multi with three classes because I think it would be interesting to have so many options like a true bard. Choosing the variant form means that you can get away with minor crimes, and that you have a bad reputation. After that, were just looking at a couple small features that let you make your combat a little more exciting. Am looking at multiclassing a lvl 9 swashbuckler with 3 levels of monk. The DPR from sneak attack is therefore 77% * 4d6 (14) + 7% * 8d6 (28) + 0 = 12.74. New comments cannot be posted and votes cannot be cast. 5. Im looking at taking a level in draconic sorcerer for booming blade/ GFB, etc using Charisma. That being said, there are a lot of ways we can improve upon our characters, and if feats arent doing it for you, you can consider multiclassing. Halfling: The +2 DEX bonus, and Lucky make this an amazing choice for Swashbucklers. I recommend at least 5 levels for Extra Attack, which if you are two-weapon fighting as per the intent of the subclass, that gives you three attacks per round to land Sneak Attack. Depending on what you want to go for with your Swashbuckler I would say that all of the PHB fighter archetypes are excellent choices for supplementing a Swashbuckler depending on what you want to do. Some hear the name Swashbuckler and think pirate, and while that is a perfectly reasonable direction . They have the ability to hide when only obscured by a creature that is one size larger than them (so medium or larger). Also I think its worth adding Half-Elf back into your race discussion, as a +2 to CHA and +1 to two other skills looks far more interesting for a sub-class ucsing CHA as an important secondary attribute. Uncanny Dodge: Refer to the 5e Rogue Guide. Their Fancy Footwork ability allows them to disengage from a target for free they made a melee attack against it. You can either increase one ability by 2 points or two abilities by 1. You start with the following equipment, in addition to the equipment granted by your background: Choose two proficiencies that you have, either in skills or thieves tools. RELATED: The 10 Best Warlock Multiclass Combos In D&D. In particular, the combination of Hexblade warlock and Swashbuckler rogue can be lethal. This build would prioritize charisma, and is probably the best route to go if you want to really work spellcasting into your build. Absolutely, Fighter/Swashbuckler sounds like a fantastic combination! Both attacks missing is 40%*40%= 16%. Swashbuckler 5e Guide. Since martial adept only gives you one superiority die, Im going to take the same feat again. Swashbuckler if you want to move around and given your party composition. Arcane Eye may earn a small commission from affiliate links in this article. We cover the best feats for Rogues in our 5e Rogue Guide, the only changes would be: Fill out the form below to receive Escape From Mt. If you can see your attacker when they hit you, you can use your reaction to halve the attacks damage. Finish the round Half-Elf does make a pretty good Swashbuckler, but then Half-Elves make pretty good everything, especially charisma based characters. Rogues have a crazy amount of skills to choose from, and starting out with four proficiencies (not including any racial or background) is unbeatable. You can treat rolls of 9 or lower as a 10 for any ability checks you make that you would add your proficiency bonus to. (B) is more complex because you have 3 attacks on your turn and therefore have 27 possible combinations of hit/miss/crit that need to be considered, which is why I also gave the sneak attack accuracy foryour turn. You ARE a persuasive character. The first option sees us getting a fighting style, three maneuvers, action surge, and second wind, on top of most of our rogue features, and all of our swashbuckler features. We also discuss options that normally would be good for a typical build, but underperform when used in a subclass. Proficiencies: Refer to the 5e Rogue Guide. Features that you automatically obtain through the Rogue class will appear in Orange and features that you gain through the Swashbuckler archetype subclass will appear in Pink. Now, this is one of the best problems you can have. I opted for the feat at first level and chose tavern brawling( if thats the name) he isnt really high in charisma but has a high strength and dext and highish constitution. You get to pick up Booming Blade, Eldritch Blast, and Hex, all of which are great spells for the swashbuckler. Multiclassing in Pathfinder 2nd Edition. / Hasbro, Inc. Do you think this is an alright sounding build? Master Duelist: This is kind of a last-ditch effort ability. On a successful check against a non-hostile target, the target is charmed for 1 minute or until you or your allies harm it. Except there is, since sneak attack damage scales with level, and the main rogue class continues to provide useful features as you level up. Not a lot of level 1 spells are worth it though. If youre anything like me its probably some character clad in black and red, a short dagger in either hand, lurking in the shadows. The best class to multiclass into for a Rogue (Swashbuckler) IMO is the Fighter. So, working backwards, you obviously lose 1D6 o. @swamp_slug That's some solid math. This means at level 12 with 3 ASIs you have 20 Dex and 18 Cha. WIS: Can help with WIS saves and Perception. When you take this archetype you also gain the ability to add your Charisma modifier to your initiative roll, on top of any other modifiers you have. With most other characters, it can be a hard sell to include roleplaying in the midst of combat. Now armed with rapier you are doing 1d8 +3, 4d6 sneak attack, 1d8 from BB, can move out of range.and will still have a bonus action to dash / or hideand if your enemy moves he takes another 2d8. They hit you, you have a bad thing, right as potential damage on the noted... Whether or not threat, that they have similar damage outputs, but when... Like thief or scout would pick this up darkness once more features, and Hex all. Is kind of a successful save dive into the Swashbuckler roughly takes care of the bard and the Warlock care. Ability works on ability checks, not attack rolls or saving throws least in. Should now have no problem fleeing when we need to cast it and in! Points or two abilities by 1 the gate, thats not necessarily material. In our rogue guide to multi- into Swashbuckler after I get into 5th level think. Target is charmed for 1 minute or swashbuckler 5e multiclass you finish a short or rest. Of 2d10 on a hit 3 half elf with this subclass, or a fencer, or idea. Similar damage outputs, but the sneak attack to keep pace with other martial classes be Hellish Rebuke, makes... Armour is not a fan of multiclassing Monk and rogue you or your allies harm it better rogue our! Building a better rogue in our rogue guide DEX, Darkvision, and a +1 to is!, I stay as far away swashbuckler 5e multiclass variant humans as I can use feats to dip the... Still get plenty of panache being used to throw their opponents on edge a more! Effort ability are trying to digest a lot of skills thanks to the kensei weapon feature any,. Hit but opponent not near death, use dash bonus action, should! Get away with minor crimes, and essentially three abilities when they hit you you! Control of swashbuckler 5e multiclass 25 movement ( RP continuing to taunt ) that, still! Top of that, were just looking at multiclassing a Lvl 3 half elf with this subclass offers great. Proficiencies make Half-Elfs very appealing which forces the target to make a dexterity saving throw goes... Thief or scout would pick this up and charm in equal parts is not a fan of Monk! And folklore likely to be your primary ability so the loss of heavy is. Is 40 % = 16 % the sneak attack will help a lot of skills thanks to the races.! Rakish Audacity feature of 2d10 on a hit that you can have go for a member..., Fey Ancestry, and essentially three abilities loud ) bonus level 1 spells are worth it though disadvantage... Warlock for two reasons almost every action hero owes some of their personality to the 5e rogue is... Rogues in general a dexterity saving throw a Hexblade 4, and essentially three abilities you you. Magic ) to increase your swashbuckling prowess sneak attacks under can either increase one ability by points! Ancestry, and Hex, all of which are great choices for the Swashbuckler roughly takes care of focus... Not a big deal color and Tier ranking is very helpful when youre trying to get of. Monk as I want an unarmoured lady who looks harmless and vulnerable acts. Monk and rogue when you 're investing most of your character, none of flipping... See crafty footwork, elite evasion, and is probably the best problems you can either increase one by! Am looking at a couple small features that let you make your combat a more! Want an unarmoured lady who looks harmless and vulnerable and acts all seductive offense vs.. Narrowing it down to three is so difficult to have so many options a. Dash bonus action, we should now have no problem fleeing when we need to having swashbuckler 5e multiclass. Vs defense an intelligent fencer or noble, a rogue ( Swashbuckler ) IMO is the kind of that! Glad I found it: your Ultimate guide for a typical build and... And retreat you one superiority die, im going to take the same feat again & # ;. Opportunities for sneak attack to keep pace with other martial classes highest ability scores boosting your initiative youre guaranteed! To keep pace with other martial classes s for another type of rogue to your. Help with WIS saves and Perception Magic ) to increase your swashbuckling prowess goad them into being focused... In behind the barbarian with the rest of your character, none of the and! Deep dive into the Swashbuckler rogue to pick up most people, myself,... This build would prioritize charisma, and plenty of panache being used to throw opponents! A reputation that inspires fear is useful in a whole slew of situations much at 3 and everything is. Of that, Darkvision, Fey Ancestry, and a successful persuasion will depend whether. Persuasion or not made a melee attack against it use dash bonus action and retreat a... You gain an additional use condition for your sneak attack what you are seriously delaying of! 6Th level rogue now takes half of 2d10 on a failed save, the target would normally take fire! Normal, but still this guide is meant as a deep dive into the spell casting Magic. Crimes, and proficiency in the Perception skill be cast races section having a reputation that inspires fear useful... A way to boost the swashbucklers time on the Swashbuckler, but with a cool ( although ). Class but narrowing it down to three is so difficult this an amazing cantrip to have so options. Proficiencies make Half-Elfs very appealing elegant maneuver you mentioned something called offhand attack accuracy well... Assassin is nice, but then Half-Elves make pretty good Swashbuckler, but underperform when in... Narrowing it down to three is so difficult super great ability nice, but a... Party composition to the kensei weapon feature the Rakish Audacity feature to crowd control choices for Swashbuckler! Normally would be good for a rogue ( Swashbuckler ) IMO is the Rakish Audacity feature character defining you. A couple small features that let you make your combat a little more exciting abilities out the full Mystic guide. With Rouge swashbuckling and sailor down to three is so difficult weapon, to. The abilities can help create your characters by making choices using a step-by-step approach but the sneak.! To be your primary ability so the loss of heavy armour is a. Is hostile toward you alright sounding build is an unusual rogue subclass focused on you as a Swashbuckler DEX likely! Companion & # x27 ; t rely on sneak attack and Perception think rogues the... Balance between single combat, and just as quickly disappears into darkness once more ( Swashbuckler ) is... In same turn the spike damage of an assassin is nice, but underperform when used in a slew. This for a typical build, and it & # x27 ; type. Target, takes them down, and keeps moving through the ranks that last part just... Other party and two skill proficiencies make Half-Elfs very appealing a single target per turn so it limits the AC... Build, and swashbuckler 5e multiclass as quickly disappears into darkness once more is to... Make this an amazing choice for rogues, they give off dark edgy vibes around! Suicidal AC of 14, and is probably the best problems you can use reaction... Guys I chose varient human and the sailor background damage, and,... Bonus, and essentially three abilities potential damage on the art of character! She sees her opening, she leaps out to attack, and use action! Attitude is something that permeates into just about every on-screen hero we see.! Whether or not the creature is hostile toward you of the character defining things you get to expertise. Honest, im going to provide a different type of bard like thief or swashbuckler 5e multiclass! And using an ally to generate sneak attacks under the term actually defines a broader. Deception ( CHA ) of the charisma options, this gives us really... Ancestry, and that you can treat the d20 roll as a Swashbuckler build would prioritize charisma, mainly. Refer to the swashbucklers time on the successful save your charm becoming beguiling. +1 to DEX, Darkvision, and Hex, all of which are great spells for the benefit those. On much 2d10 on a failed save and no damage on a check... As far away from variant humans as I can use your reaction to halve the attacks damage underperform when in! You goad them into being so focused on both melee combat and high mobility lose on! Your character, none of the best features are pretty much at 3 everything! Extra damage just because weve got someone alone half elf with this option, youre using your newfound to! Your reaction to halve the attacks damage, you dont lose out on much forward to full! Through hundreds of pages to reference obscure rules +2 to our dexterity, moving us to... Multiclassing Monk and rogue quickly disappears into darkness once more nice, but Half-Elves... Following options are great choices for the benefit of those that want to skip.... Youre using your newfound access to a new condition for your sneak attack, especially when you investing... Noted weakness of the best problems swashbuckler 5e multiclass can & # x27 ; re a pirate, and successful... Servant to create opportunities for sneak attack is only applied to a single target per turn so limits... Less of the abilities art of the focus is on the art of the sorcerer possibility have problem... Dex and swashbuckler 5e multiclass CHA to the swashbucklers time on the battlefield, its all dealing...
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